Course Information Semester Course Code Course Title T+P+L Credit ECTS 4 03840105 Visual Programming II 3+1+0 4 4 Course Details Language : Turkish Level : Associate Degree Department / Program : Computer Programming Mode of Delivery : Face to Face Type : Compulsory Objectives : To Learn to program, and create games and animated videos without explicitly using a certain programming language code but rather programming blocks. Content : Introduction to Scratch, Costume menu, decor drawing, Code blocks, Sounds, Obtaining coordinates and custom costume design, Designing, Designing Ping Pong games, Design a coloring board, Designing the shoot the monster game from Scratch. Methods & Techniques : - Prerequisites and co-requisities : None Course Coordinator : None Name of Lecturers : Instructor Abubakar Mayanja - [email protected] Assistants : None Work Placement(s) : No Recommended or Required Reading Resources : Scracth with coding by Yunus EmreScratch Programming by Sean Macmanus Semester : - Course Category Engineering 20% Engineering Design 30% In-Term Study Informations In-Term Studies Quantity Percentage Mid-terms 1 30% Project 1 50% Final examination 1 20% Total 3 100% Activity Informations Activities Quantity Duration Total Work Load Course Duration 14 5 70 Mid-terms 1 15 15 Project 1 15 15 Final examination 1 15 15 Total Work Load ECTS: 4 115 Course Learning Outcomes Upon the successful completion of this course, students will be able to: No Learning Outcomes 1 Be able to interact with Scratch application platform features 2 Costume designing in scratch 3 Ability to create and design sprites 4 Farklı kod bloklarının nasıl kullanılacağı hakkında bilgi 5 Learn to design different games like Ping Pong, drawing board, attracting the monster, escaping the maze and more. Weekly Detailed Course Contents Week Topics 1 Introduction to Scratch 2 Costume Menu 3 Drawing Decors 4 Kod blokları 5 Sounds 6 Coordinates and costume designing 7 Revision 8 Mid-Semester exams 9 Programming the pipong game 10 Programming the drawing board game 11 Programming Shoot the monster game 13 Revision and project followup 14 Exam and project presentation Contribution of Learning Outcomes to Programme Outcomes P1P2P3P4P5P6P7P8P9P10P11P12P13P14P15P16P17P18 All 33531111113111545 C1 C2 C3 C4 C5 bbb